The PEAR Laboratory - An Overview
The Princeton Engineering Anomalies Research (PEAR) program flourished for nearly three decades (1979-2007) under the aegis of Princeton University’s School of Engineering and Applied Science where it completed its experimental agenda of studies in two main areas: 1) the interaction of human consciousness with sensitive physical devices, systems, and processes, and 2) the mechanisms and processes of human perception through non-traditional sensing, i.e. remote perception not associated with the traditional five senses. PEAR built upon these scientific investigations in developing complementary theoretical models to enable better understanding of the role of consciousness in the establishment of physical reality.
On this page you will find first an introduction to the various experiments used in the PEAR Laboratory. For each one, there is a very short written description whose purpose is to perhaps interest you enough to learn a little more by watching the associated video. You can also get a much richer description of the PEAR Laboratory and the work done there with The PEAR Proposition materials, or even see an archive of the original PEAR website. Although the equipment is no longer being used to collected additional data for scientific data collection or analysis, much of it – and even some of PEAR’s furniture and decorations – is currently on loan to an organization called the Wyrd Experience, located in Yorkshire, UK, where you can see it all in person.
Further down the page is a brief overview of some of the key findings of the PEAR program. Note, however, that this page is still under construction, so you may wish to bookmark it for a later revisit as more content is being added regularly (you will need to log in to your account first in order to access the bookmarking function).
The PEAR Laboratory Itself
Prior to getting to the different equipment and experiments, it is important to recognize that the feeling of the PEAR lab was itself an important component. Unlike too many science and engineering spaces that treat visitors like obstacles or intrusions, when a person visited PEAR, they were a welcomed guest. While the work was serious, the physical space was cozy and comfortable, decorated with no small share of whimsy, and this was an essential element. In any program studying consciousness effects, which is driven by fundamentally subjective factors, it is essential to recognize that the internal state of a person will be particularly important.
The Random Mechanical Cascade, A.K.A. Murphy
Certainly the most iconic experiment in the PEAR laboratory was the Random Mechanical Cascade, which occupied the entirety of one wall in the main room. This device comprised a set of 9000 ceramic balls that would fall through a matrix of pins, each bouncing about to land in one of 19 bins, ultimately forming a Gaussian “bell-shaped” distribution. An operator would sit in front of the machine and maintain an intention for the balls to go to one side or the other in order to sway the resulting distribution. Runs were done in threes: one with an intention to go left, another to go right, and a third with no intention at all (called a baseline). After each, a photograph of the distribution was taken to document the counts (which were shown with red LEDs under each bin), but the data was also saved in a computer file for analysis. Each sequence of three runs would take about a half an hour.
The device was given the name Murphy during its construction in testament to the way that it came to personify the idea of Murphy’s Law. Everything that could possibly go wrong invariably did, from jamming of the feeding slot at the top and the counting devices on the bins to the freezing of the belt that carried the marbles up to the top, and so many, many more challenges – a majority of which generally ended with the PEAR staff picking up thousands of balls off the floor and putting them back into the machine.
The Random Event Generator (REG)
While Murphy easily had the most dynamic presence in the lab, the Random Event Generator (REG) was the workhorse of the PEAR experiments. Trials ran faster (and much more quietly) than with the RMC, and data collection was greatly simplified, but the essence of the experiment was the same. Data was collected in sets of three – a baseline where the operator did not try to influence the device, one where they would try to get higher numbers, and one where the intention was for lower numbers.
The numbers shown to the operator were the summation of 200 individual events, each producing either a 1 or a 0 with (under uninfluenced operations) 50/50 odds either way. Consequently, the numbers displayed to the operator varied around 100 (e.g. perhaps a sequence like 97, 108, 102, 99, 84, 101, 111, etc.). These were updated every second until the trial was completed. The cumulative sum of these numbers (technically the numbers minus the average value of 100) over the course of a run produced the cumulative deviation plot that has become the “go to” graphical representation of such experiments.
Over the years, REGs became smaller and eventually portable, giving rise to the FieldREG experiments where measurements were taken at venues such as sports events and musical performances, and ultimately leading to the Global Consciousness Project that was initiated and run for many years by PEAR’s Roger Nelson.
The Drum
A natural question in research on how consciousness influences reality is the role of the specific forms of that reality. Does watching numbers on a digital display versus something more physical, more material, or even something non-visually based, make a difference? The Drum experiment provided an investigation into these questions.
This experiment used the same REG technology to drive a drum with varying intensities of beats or different frequencies of beats, and again asking operators to influence those factors through conscious intention. The Native American drum, shown in the picture, has a deep, resonant quality (you can hear it in the video), and consequently the experiment itself presented a very ‘indigenous exploration’ feel.
The Pendulum
Unlike the Drum experiment, which leveraged REG technology, the Pendulum experiment (like the RMC) looked at yet another modality of physical phenomena. Here the question was whether one could influence the damping of a swinging pendulum, resulting in a change in the length of time it took to come to rest. A mechanical arm would displace the bob of the pendulum to a set, consistent displacement, and then release it to swing. Sensitive electronics were used to measure the period (and velocity at the center of the swing), but the affected aspect of the system was the damping itself. As with all experiments – those covered on this page, as well as other modalities that were explored, such as acoustics, optics, thermal effects, etc. – the results of the pendulum experiment showed the same kinds of patterns as all the rest, suggesting that what is most important in these phenomena are not the specific physics of the systems, but the interaction of consciousness and intention with the uncertainty that underlies the system itself.
One of the hypotheses that drove the creation of this apparatus was the potential for people to resonate with the crystal bob that was used. Interestingly, the results of operators interacting with the Pendulum experiment remotely was actually slightly stronger than those who were sitting right in front of it, and so if there is such a relationship, it is clearly not a straightforward one.
The Fountain
Another example of an apparatus designed to resonate with human nature was the Fountain. In this experiment, operators would interact at the intention level with an upward-shooting jet of water, attempting to vary its behavior, either be causing it to rise higher or lower, or to change where it transitioned from laminar to turbulent flow. As with the Pendulum (and, in fact, all of the experiments), the results were consistent – small effects that held strong significance when taken in aggregate. Once again, the message was essentially the same: our intentions are capable of influencing the behavior of random systems regardless of the nature of the system itself, and the most important elements that determine the strength and nature of that influence are the subjective ones associated with consciousness.
The Robot
The last experiment that we will present here (at least for now) was partly inspired by a study by a researcher named René Peoc’h in which a group of chicks imprinted on a robot that moved in response to random signals. After a few days, they noticed that the robot was spending a disproportionate amount of time near the chicks, something that should not have happened given its design to move randomly.
In the Robot experiment, the very first PEAR frog would ride around on a small robot car that was controlled – in terms of turns and forward motion – by an REG, and operators would attempt to influence the behavior of the vehicle, such as making it approach them, to spend more time on the circular table before hitting an edge, etc. This experiment was a particular favorite of the children in school classes that would visit the lab, and often the table was surrounded by children, each of whom would try to make the robot come to them instead of someone else.
Data was collected via a camera mounted above the table tracking a light on the top of the “car”, thereby allowing assessments of the randomness (or more to the point, deviations from randomness) of its path.